![]() ![]() Unity saves Scenes as Assets in your project’s Assets folder. To save the Scene you’re currently working on, choose File > Save Scene from the menu, or press Ctrl + S (Windows) or Cmd + S (macOS). More info See in Glossary (called Main Camera) and a Light (called Directional Light). The output is either drawn to the screen or captured as a texture. The Scene is empty except for a Camera A component which creates an image of a particular viewpoint in your scene. More info See in Glossary displays a new Scene. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. ![]() ![]() When you create a new Unity project, your scene view An interactive view into the world you are creating. A new empty Scene, with the default 3D objects: a Main Camera and a directional Light In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. Scenes contain the environments and menus of your game. ![]()
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